Copyright 2011, Boyd Lake, All Rights Reserved
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The Social Express Sculpts etc. Vampire_Illustration
Some of the first character modeling and texturing I did while working for Glyphx was in helping to create the Kain character for the Legacy of Kain: Soul Reaver game by Crystal Dynamics. I created the head maquette sculpture from the concept art from which the head model was derived. I also modeled many of the accessories he wears and created textures for most of Kain's body. I also creted the model of the Kain's sword, which I also sculpted before creating digitally. I also animated the characters, textured and lit quite a few of the scenes, sets and set pieces that appear in the intro animatic we produced. Start to finish, there were two artists working on the project.