Megyn
Demo Character Project: Mystic Game Development
Megyn is a character I was asked to design and create for Emotion FX as a demo character. She was sculpted in ZBrush, Modeled in 3ds Max, and textured in xNormal, Zbrush, and Photoshop. All rendering is performed in real-time with Marmoset 3.
Demo Character Design
This character model was designed to demonstrate next-generation high-resolution character loading with full facial animation capabilities. the fighting and weapon design included dual katana swords and dual 1911-style handguns. I created concept sketches with several costume designs and this configuration was chosen.